While I was aware that people played with others online in games like chess, scrabble, etc, I had not seen it as a sport aka esport with heroes and contracts until I read this article on CBC: https://www.cbc.ca/news/canada/onlin...orts-1.5773163
"Zhou is a 22-year-old University of Toronto student double majoring in economics and statistics. But she's also a female grandmaster who has been playing chess since the age of four, won the Canadian women's chess championship in 2016 and has been on the national chess team for six years.
Her engaging social media presence combined with her chess skills has made her a mini celebrity on the live streaming platform Twitch, which attracted the attention of Counter Logic Gaming (CLG) , a Los Angeles-based e-sports organization that fields online gaming teams. That in turn, prompted the e-sports organization to offer her a contract."
When the online competes with in-person contact, it is more inclusive regardless of limitations beyond internet access. This is good.
Were you aware of this development and its breadth? What games do you play online? What are any pitfalls or concerns that need to kept in mind that you have found helpful?